Reading List

The most recent articles from a list of feeds I subscribe to.

Closing Setapp Mobile Marketplace

Tim Hardwick: The service will officially cease operating on February 16, 2026. Setapp Mobile launched in open beta in September 2024. In a support page, MacPaw said Setapp Mobile is being closed because of app marketplaces’ “still-evolving and complex business terms that don’t fit Setapp’s current business model,” suggesting it was not profitable for the […]

Tahoe Broke Resizing Finder Columns View

Jeff Johnson: At the bottom of each column is a resizing widget that you can use to change the width of the columns. Or rather, you could use it to change the width of the columns. On macOS Tahoe, the horizontal scroller covers the resizing widget and prevents it from being clicked! Compare with macOS […]

How Markdown Took Over the World

Anil Dash (Hacker News, Mac Power Users): If mark_up_ is complicated, then the opposite of that complexity must be… mark_down_. This kind of solution, where it’s so smart it seems obvious in hindsight, is key to Markdown’s success. John worked to make a format that was so simple that anybody could pick it up in […]

The Explosive, Immediate, Early Growth of the iPhone

Matt Richman, back in 2012:

In 2009, Apple sold more iPhones than it did in 2007 and 2008 combined. In 2010, Apple sold more iPhones than it did in 2007, 2008, and 2009 combined. Last year, Apple sold 93.1 million iPhones, slightly more than it did in 2007, 2008, 2009, and 2010 combined. The pattern continued.

I referenced this old post earlier today, attempting to put into context Meta’s “leak” that they’ve got concepts of a plan to ramp Meta Glasses production up to 20 million units per year. It’s easy to forget — or if you’re young enough, to just accept as history — just how astonishing the growth of the iPhone was in its early years. Every year wasn’t just bigger than the previous year — it was bigger than all previous years combined. Year after year. That pattern only ended after Apple had run out of new countries, new carriers, and new customers to introduce it to.

There’s never been a product like it before, and quite possibly never will be again. In January 2007 no one had ever even seen a device like an iPhone. By 2015 or so, almost everyone in the world who could afford one either had an iPhone or they had an Android phone that looked and worked like an iPhone.

Meta Shutters Three VR Studios

Karissa Bell, Engadget:

Several of Meta’s VR studios have been affected by the company’s metaverse-focused layoffs. The company has shuttered three of its VR studios, including Armature, Sanzaru and Twisted Pixel. VR fitness app Supernatural will no longer be updated with fresh content.

Employees at Twisted Pixel, which released Marvel’s Deadpool VR in November, and Sanzaru, known for Asgard’s Wrath, posted on social media about the closures. Bloomberg reported that Armature, which brought Resident Evil 4 to Quest back in 2021 has also closed and that the popular VR fitness app Supernatural will no longer get updates.

“Due to recent organizational changes to our Studio, Supernatural will no longer receive new content or feature updates starting today,” the company wrote in an update on Facebook. The app “will remain active” for existing users. [...]

The cuts raise questions about Meta’s commitment to supporting a VR ecosystem it has invested heavily in.

Raises questions, indeed! It was only four years ago that Mark Zuckerberg renamed the company from Facebook to Meta and proclaimed the entire company would now be “metaverse-first”.

A reader told me today that a friend of his who works (well, worked) at one of Meta’s now-shuttered VR studios was vaguely concerned just last weekend because he suspected “about 20 percent” of the company to be laid off. Not him, but probably some people he was required to stack-rank. Turns out he was correct to be worried but his “about 20 percent” guess was off by ... checks with calculator ... about 80 percent. People within Meta who believed Zuckerberg’s public statements have clearly been caught flat-footed by the fact that he’s clearly lost all interest in VR and the so-called metaverse.

The workout app Supernatural is a perfect example. Meta announced their intention to acquire Supernatural in 2021, at the start of their all-in-on-the-metaverse phase, for $400 million. They battled the FTC for approval and it finally went through in February 2023. Now, less than three years later, they’re shutting it down. Devoted Supernatural users are, unsurprisingly, not happy.

It really does raise questions about Meta’s commitment.