The chat pages use WebSockets to create a connection to this server (via the
wss:// protocol) and establish communication between users. Only two users are allowed in a room at once.
DwayneBot is available in each room. Chat messages are sent through the WebSocket to this server, where the built-in DwayneBot core library is used to process messages and optionally send back a response. No messages are sent outside this server.
If a video chat is started, the browser will send a WebRTC offer over the WebSocket to begin a peer-to-peer connection. I'm using my own STUN server at the address