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Judas ‘more reflective of player agency’ than BioShock, Ken Levine says from Polygon - All RSS feed.

Judas ‘more reflective of player agency’ than BioShock, Ken Levine says

Ken Levine recently sat down with GamesIndustry.biz for a year-end discussion about storytelling in video games, during which he shared a lot of his ambitions for Judas, his first post-BioShock project in development at his new-ish studio. Ghost Story Games was established in 2017 following Levine’s restructuring of Irrational Games, through which he’d spent over […]