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Prince of Persia: The Lost Crown’s accessibility doesn’t ‘dilute’ the game: ‘It’s the opposite’ from Polygon - All RSS feed.
Prince of Persia: The Lost Crown’s accessibility doesn’t ‘dilute’ the game: ‘It’s the opposite’
Prince of Persia: The Lost Crown is designed to be hard. It’s also designed, from the ground up, to be accessible. These things aren’t at odds with each other. Ubisoft Montpellier integrated accessibility options into every part of the game from the start; there was no one team designated to do the work, senior game […]