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Making a player grow as they eat stuff in ImpactJS from Liza Shulyayeva RSS feed.

Making a player grow as they eat stuff in ImpactJS

I’ve been running a few experiments and trials with Impact, just to get some stuff working that I wasn’t sure about before. One of these tests that I think will come in useful is having the player grow as it eats or picks up objects. I actually saw a couple of people getting to my blog through search terms related to Impact entity scaling and growth, so thought I’d outline the method I’ve been using here. This is probably not the neatest or best way to do this, but it works for me. Note that the actual resizing aspect of this whole thing has been outlined in an awesome tutorial on Point of Impact. This post more outlines how I am using that resizing mechanism to make the player grow continuously as they progress through the game.