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How much impact do ImpactJS timers have on performance? Plus implementing player speed boosts. from Liza Shulyayeva RSS feed.
How much impact do ImpactJS timers have on performance? Plus implementing player speed boosts.
Got quite a bit done yesterday, including a new kind of obstacle and quite a few difficulty refinements. I also changed how I handle player movement. Not sure yet if this is the best way I could’ve done this, but it works better than what I had with the amount of velocity changes the player entity has to go through. I started running into problems when trying to implement a speed boost, but ended up getting it working in the end after making the movement changes.