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Liza Shulyayeva
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Today was not as productive as it should've been - Multitouch and stuff
Liza Shulyayeva
blogs
Today was not as productive as it should've been - Multitouch and stuff
Liza Shulyayeva
blogs
That thing where I said I was going to take my mind off of coding for a while? It didn't work.
Liza Shulyayeva
blogs
That thing where I said I was going to take my mind off of coding for a while? It didn't work.
Liza Shulyayeva
blogs
This post is not going to talk about how to do anything. But it's still about (iOS)Impact
Liza Shulyayeva
blogs
This post is not going to talk about how to do anything. But it's still about (iOS)Impact
Liza Shulyayeva
blogs
Directional swipe and double-click in ImpactJS
Liza Shulyayeva
blogs
Directional swipe and double-click in ImpactJS
Liza Shulyayeva
blogs
How much impact do ImpactJS timers have on performance? Plus implementing player speed boosts.
Liza Shulyayeva
blogs
How much impact do ImpactJS timers have on performance? Plus implementing player speed boosts.
Liza Shulyayeva
blogs
Swapping out animation sheets on state change in ImpactJS
Liza Shulyayeva
blogs
Swapping out animation sheets on state change in ImpactJS
Liza Shulyayeva
blogs
Refining on-the-fly pit spawning in Impact
Liza Shulyayeva
blogs
Refining on-the-fly pit spawning in Impact
Liza Shulyayeva
blogs
Procedural levels continued: randomized pits and performance enhancements
Liza Shulyayeva
blogs
Procedural levels continued: randomized pits and performance enhancements
Liza Shulyayeva
blogs
Experimenting with procedurally generated levels in ImpactJS
Liza Shulyayeva
blogs
Experimenting with procedurally generated levels in ImpactJS
Liza Shulyayeva
blogs
Making a player grow as they eat stuff in ImpactJS
Liza Shulyayeva
blogs
Making a player grow as they eat stuff in ImpactJS
Liza Shulyayeva
blogs