Reading List
The most recent articles from a list of feeds I subscribe to.
The best smart locks you can buy right now
Never get locked out again with a smart lock you can control from your phone, with your voice, or with just a touch of your finger.
Indy’s puzzles make me feel way too smart
Source: Perplexity raised $500M led by Institutional Venture Partners at a $9B valuation earlier in December, up from a $3B valuation in June 2024 (Shirin Ghaffary/Bloomberg)
Shirin Ghaffary / Bloomberg:
Source: Perplexity raised $500M led by Institutional Venture Partners at a $9B valuation earlier in December, up from a $3B valuation in June 2024 — The company's valuation has tripled since June. … The round was led by Institutional Venture Partners and completed earlier this month …
This card game lets you build the ideal social network — or the most toxic
My social network was booming. I had attracted top-tier users: the coveted Trendsetter, the popularity-lured Investor. I had bested server problems and bad press. Then, somebody picked a particularly unlucky card out of the One Billion Users deck I was testing. Sixty seconds later, I had lost it all.
One Billion Users is a new card game from Techdirt and Diegetic Games, and at its best, it lends itself to moments like this. Currently in its last days on Kickstarter, intended to fund a single run of the game rather than a wide release, it’s the latest in a string of projects from the team-up — including the digital games Moderator Mayhem and Trust & Safety Tycoon as well as CIA: Collect It All, a card game built on real CIA training materials.
One Billion Users is a lot less nerdy than any of these. It’s inspired by the relatively simple 1906 racing-themed card game Touring, better known through a popular 1950s adaptation called Mille Bornes. Only, instead of trying to drive the fastest while sandbagging competitors, you’re trying to build the biggest social network while sabotaging everyone else.
Sources: Apple has halted work on a project to build an iPhone hardware subscription service, which had been in development since 2022 and set to launch then (Mark Gurman/Bloomberg)
Mark Gurman / Bloomberg:
Sources: Apple has halted work on a project to build an iPhone hardware subscription service, which had been in development since 2022 and set to launch then — - Much-delayed program had been in development since around 2022 — Company also shut down Pay Later offering earlier this year